Projects
Projects
Projects
Clear Mind
The fidget for people with ADHD and the application blend into a unified system. A key part of the design is the creation of a unique character that interacts with the user, providing advice and support.

Clear Mind
The fidget for people with ADHD and the application blend into a unified system. A key part of the design is the creation of a unique character that interacts with the user, providing advice and support.
Clear Mind
The fidget for people with ADHD and the application blend into a unified system. A key part of the design is the creation of a unique character that interacts with the user, providing advice and support.

Speaker
The speaker design blends traditional Chinese motifs with modern, abstract elements, embodying Cecile's unique taste and environmental values. It features a "second-hand" look to promote reuse and ecological awareness, aligning with her preference for distinctiveness and sustainability.

Speaker
The speaker design blends traditional Chinese motifs with modern, abstract elements, embodying Cecile's unique taste and environmental values. It features a "second-hand" look to promote reuse and ecological awareness, aligning with her preference for distinctiveness and sustainability.
Speaker
The speaker design blends traditional Chinese motifs with modern, abstract elements, embodying Cecile's unique taste and environmental values. It features a "second-hand" look to promote reuse and ecological awareness, aligning with her preference for distinctiveness and sustainability.

Coffee Experience
Investigate and compare two different situations of coffee consumption in terms of "pleasantness." Based on the positive differences between these situations, create a physical object related to coffee that enhances the coffee-drinking experience.

Coffee Experience
Investigate and compare two different situations of coffee consumption in terms of "pleasantness." Based on the positive differences between these situations, create a physical object related to coffee that enhances the coffee-drinking experience.
Coffee Experience
Investigate and compare two different situations of coffee consumption in terms of "pleasantness." Based on the positive differences between these situations, create a physical object related to coffee that enhances the coffee-drinking experience.

Chocolate
Developing a collection of chocolate candies, each with two smaller candies inside, inspired by Easter eggs. With unique flavours, a cohesive design theme, and a targeted marketing strategy.

Chocolate
Developing a collection of chocolate candies, each with two smaller candies inside, inspired by Easter eggs. With unique flavours, a cohesive design theme, and a targeted marketing strategy.
Chocolate
Developing a collection of chocolate candies, each with two smaller candies inside, inspired by Easter eggs. With unique flavours, a cohesive design theme, and a targeted marketing strategy.

Baby’s Big Day Out
This project was a journey to upgrade the baby stroller and create an embodiment of quality, comfort and affordability. It sought to address the needs and desires of parents, providing them with an exceptional tool to navigate their daily adventures with their little ones.

Baby’s Big Day Out
This project was a journey to upgrade the baby stroller and create an embodiment of quality, comfort and affordability. It sought to address the needs and desires of parents, providing them with an exceptional tool to navigate their daily adventures with their little ones.
Baby’s Big Day Out
This project was a journey to upgrade the baby stroller and create an embodiment of quality, comfort and affordability. It sought to address the needs and desires of parents, providing them with an exceptional tool to navigate their daily adventures with their little ones.

Process
Your compass to innovation and design excellence. From exploration to execution, this dynamic framework fuels creativity and precision, ensuring your product journey aligns seamlessly with user desires.
01
Discover
Brainstorming sessions in order to take their needs and company goals into account. Define the scope and objectives of the project and lays a fundamental foundation for everything that comes after.
Define
Gather additional information about the ideal client, market opportunities and design sprint. Getting direct feedback from users themselves through user surveys and field activities.
02
Develop
Define the user experience, test and evaluate design concepts, and analyze how your designs will inform behavior and effect the experience of the user.
03
Deliver
Determine design patterns, elements of template pages, different framework options, and work with developers to test design functionality.
04
Process
Your compass to innovation and design excellence. From exploration to execution, this dynamic framework fuels creativity and precision, ensuring your product journey aligns seamlessly with user desires.
01
Discover
Brainstorming sessions in order to take their needs and company goals into account. Define the scope and objectives of the project and lays a fundamental foundation for everything that comes after.
Develop
Define the user experience, test and evaluate design concepts, and analyze how your designs will inform behavior and effect the experience of the user.
03
Define
Gather additional information about the ideal client, market opportunities and design sprint. Getting direct feedback from users themselves through user surveys and field activities.
02
Deliver
Determine design patterns, elements of template pages, different framework options, and work with developers to test design functionality.
04
Process
Your compass to innovation and design excellence. From exploration to execution, this dynamic framework fuels creativity and precision, ensuring your product journey aligns seamlessly with user desires.
01
Discover
Brainstorming sessions in order to take their needs and company goals into account. Define the scope and objectives of the project and lays a fundamental foundation for everything that comes after.
Define
Gather additional information about the ideal client, market opportunities and design sprint. Getting direct feedback from users themselves through user surveys and field activities.
02
Develop
Define the user experience, test and evaluate design concepts, and analyze how your designs will inform behavior and effect the experience of the user.
03
Deliver
Determine design patterns, elements of template pages, different framework options, and work with developers to test design functionality.
04
Let's create something new.
Get in touch with Maria via email

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Get in touch with Maria via email
